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Captain's Log 
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Post Re: Captain's Log
:wave

And thanks to Carpe, for getting it up on the server.

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Thu Aug 25, 2016 8:58 am
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Post Re: Captain's Log
Forums upgraded to phpBB 3.0.14. We can't move forward to the 3.1 (or higher) version since it'll wipe out the theme here. Maybe someday when there's a bunch of spare time...

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Tue Oct 18, 2016 3:32 pm
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PlankWalker
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Post Re: Captain's Log
Thanks Moog.

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Wed Oct 19, 2016 10:46 am
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PlankWalker

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Post Re: Captain's Log
Created 2017 Winter Tourney Forums, promoted Adolysti to Forum Admin.....giving him POWER!!!!!

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Sat Dec 17, 2016 8:44 pm
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Post Re: Captain's Log
Stats back up. Provider Void uses for them changed some shit without telling him (basically IP).

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Sat Apr 22, 2017 8:24 pm
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Disabled Tamdicap.

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Wed Jun 06, 2018 5:03 pm
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Enabled Tamdicap

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Fri Jun 08, 2018 8:42 pm
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PlankWalker
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Post Re: Captain's Log
Updated 3SPN to version "3SPNvHOC2109a".

From Goose:

"Noticed the server now runs at a fairly higher tickrate than when I left.

Currently, the netcode allows for well over 5 full frames/ticks of history in the ping compensation, and even low ping players are getting ping compensation + 3 full ticks. I compiled a new version which reduces the hard cap to 5 full frames exactly, and reduces the additional compensation to 1.5 ticks. Should result in fewer false positives (shots which really shouldn't have counted but do)."

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Wed Oct 23, 2019 8:38 am
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PlankWalker
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Terminator becomes Senior Admin.

Also, 3SPN changes in late Oct 2019 to version HOC2019a

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Sun Dec 01, 2019 12:41 pm
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PlankWalker
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3SPN changed to version HOC2019b

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Sun Jan 05, 2020 11:38 am
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PlankWalker
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Post Re: Captain's Log
Code:
[UnrealGame.TeamGame]
bBalanceTeams=True
bPlayersBalanceTeams=False


Thanks for the push Adol (even though it was hurtful...)

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Sun Jan 05, 2020 2:45 pm
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PlankWalker
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Carpe Diem wrote:
Code:
[UnrealGame.TeamGame]
bBalanceTeams=True
bPlayersBalanceTeams=False


Thanks for the push Adol (even though it was hurtful...)


Well, that didn't work. Trying this out now:

Code:
[UnrealGame.TeamGame]
bBalanceTeams=False
bPlayersBalanceTeams=False

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Mon Jan 20, 2020 8:57 am
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PlankWalker
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Post Re: Captain's Log
Announcement:

Due to the mayhem created when multiple players start typing "teams", I have now disabled that
function on the server.

There are several players that have "Trade menu" capabilities and can manually switch players.
(yes, you've always been one of them Buttery). I will add a few more players to the list, and once
I've done so I will post a list of them in here.

These players are the ones that will balance teams when required. Please announce your intent
to balance the teams in text chat or voice chat or TS (or all three) so we don't end up with a
shitshow (happened last week sometime).

I put faith in all of you to balance appropriately. Matching team PPR's is not the be-all-end-all.
Balancing teams requires a general knowledge of the current rosters playing abilities, use common
sense and logic; for example, don't balance a 8-8 game, just let it finish out.

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Thu Apr 02, 2020 10:45 am
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Post Re: Captain's Log
We have a new copy of Server Link! One that is under our control, one that is not run by someone we can't reach.

What does this mean for you?

Only that currently the in-game stats are zero for everyone until we build that information back up. So if you play and notice that "huh, both teams have an average 0.0 PPR" that'll be the case until people come in and play a few rounds...

Going to be a pain in the short term but in the long term at least we control the stability of the backend system recording points and PPRs now...

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Fri Apr 17, 2020 8:53 am
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Post Re: Captain's Log
Did some tweaks to the Teamspeak and Gameserver embeds that show up on the left side of the forums. They are now using SSL, which means if you access this forum the way you should be accessing it: http://forums.houseofcarpe.com/ you will now see them show up on the left side!

Which means Roaster can probably see them now!

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Sat Feb 27, 2021 4:46 pm
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PlankWalker
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Post Re: Captain's Log
A long time since I've been in here.

MOTD changed to reflect a growing concern of late.

Map list(s) being culled/altered and work in progress.

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Thu Mar 10, 2022 2:38 pm
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There's a new Teamspeak server in place. For whatever reason the tserverhq.com instance we were using is having problems. I've put in place a new instance running on the same server as these forums.

IF you were using the Teamserver connection name of "ts.houseofcarpe.com" everything should still work, you will have to accept the server has changed via a pop-up when you login. If you were logging in via the "v20.tserverhq.com" you will need to update your bookmark / connection in your Teamspeak client.

Those who had admin before will need to be re-instated and channels will need to be remade (currently myself, Carpe, and Term have admin on the new TS server.)

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Thu Aug 11, 2022 8:18 am
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Post Re: Captain's Log
Made a change in the Clan Manager ini to no longer allow apostrophes in a player name.

Server Link (which we use to manage PPRs, and thus the auto-balancer to make games more fun) chokes on a ' mark which messes things up for everyone.

Any player joining with a ' in their name will now be switched to "Used Illegal Name".

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Mon Dec 26, 2022 12:00 pm
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PlankWalker
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Somehow the ut2004.ini's have ballooned to over 200K in size. I don't really know if a bloated .ini affects
performance or not, but I whittled it down to 73K now running on 3SPNv2023g.

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Thu Feb 16, 2023 4:29 pm
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